SOFTWARE & SYSTEM DEVELOPMENT

This category highlights my work on backend systems, AI integrations, and performance-driven solutions that power complex applications and games. These projects focus on architecture design, optimization, and scalability, ensuring reliable systems that perform efficiently under real-world conditions.

Audio-to-Text Processing

Project Details

Overview

A backend service designed to convert voice or audio input into accurate text transcripts using integrated speech recognition APIs. The system was built on Ruby on Rails for scalable request handling and efficient data processing.

My Work

Audio-to-Text Processing

Project Details

Overview

A backend service designed to convert voice or audio input into accurate text transcripts using integrated speech recognition APIs. The system was built on Ruby on Rails for scalable request handling and efficient data processing.

My Work

AI Integration in Battle Combat System

Project Details

Overview

An advanced combat system upgrade introducing AI-driven decision-making to enhance real-time player-versus-environment (PvE) and player-versus-player (PvP) encounters. The AI adapts dynamically to player strategies, improving game balance and challenge.

My Work

Server Code Conversion (Python to C++)

Project Details

Overview

A performance-focused migration of the server-side battle logic from Python to C++, aimed at improving processing speed, scalability, and cross-platform efficiency for live multiplayer systems.

My Work

Server Code Conversion (Python to C++)

Project Details

Overview

A performance-focused migration of the server-side battle logic from Python to C++, aimed at improving processing speed, scalability, and cross-platform efficiency for live multiplayer systems.

My Work