GHULAM MOHYUDDIN

CODE - CREAT - PLAY

About Me

Blending creativity and engineering to craft seamless, scalable experiences across games, apps, and interactive platforms.

I architect scalable systems, lead engineering teams, and optimize performance across mobile, Web3, and interactive platforms

Years of Experience

0 +

Projects Done

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Studios Worked With

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Who I Am

Hi there! I’m Ghulam Mohyuddin, a Senior Unity Developer passionate about building engaging and high-quality interactive experiences. With years of hands-on experience in game development and real-time systems, I specialize in designing gameplay, AI, and tools that blend creativity with solid engineering. My goal is to create projects that are not only fun to play but also technically strong and efficient across platforms.

I specialize in crafting immersive and high-performing games using cutting-edge technologies, primarily Unity and C#, along with expertise in gameplay systems, AI, UI, and performance optimization across mobile and PC platforms.

Unity

Unity

C#

C++

Firebase

Visual Studio

XCode

Jira

Git

Experiences

2019– Present

Lead Software Engineer

Revolving Games

2014 - 2019

Senior Software Engineer

Revolving Games

2010 - 2014

SoftWare Engineer

GameView Studios

Skills

Unity Game Development
95%
C# Programming
90%
Game Architecture & Systems Design
88%
Team Leadership & Code Reviews
85%
Ruby / .Net / Python
60%
Objective C / C++ / Cocos2dx
85%

Education

2010

Bachelor in Computer Science

Punjab University

2006

Engineering

Islamia College

2004

Science

Don Bosco

Things I do

Mobile Game Development

Design and build high-quality mobile games for Android and iOS using Unity, focusing on performance, gameplay depth, and engaging user experiences.

Team Leadership & Mentoring

Lead and mentor engineers through sprint planning, code reviews, and technical guidance, ensuring consistent quality and efficient development.

Gameplay Systems & Architecture

Develop scalable, maintainable gameplay frameworks — including combat systems, progression loops, and player customization — optimized for both fun and technical efficiency.

Tools & Pipeline Development

Create custom in-editor tools and content pipelines to boost productivity, automate repetitive workflows, and support design teams.

AI & Battle Logic Design

Implement AI-driven systems, battle logic, and real-time decision-making mechanics to create intelligent, dynamic in-game behavior.

UI/UX Implementation

Transform UI/UX designs into interactive, responsive game interfaces using Unity’s Canvas system, animations, and event-driven architecture.

Game Optimization & Profiling

Improve frame rates, memory usage, and overall stability through deep profiling, code refactoring, and asset optimization for smooth mobile performance.

LiveOps & Feature Integration

Implement and maintain LiveOps systems — including events, daily rewards, and limited-time challenges — to enhance player engagement and retention.

Cross-Platform Deployment

Streamline builds and releases across Android and iOS platforms, managing SDKs, store integration, and versioning for global deployment.

Backend Integration & Data Handling

Integrate APIs, analytics, and backend systems (such as player profiles, leaderboards, and cloud saves) for connected and data-driven gameplay experiences.

My POrtfolio

Featured Works

How I bring ideas to life through thoughtful design and execution. I focus on crafting experiences that blend creativity, technology, and seamless user interaction.

Idle Games

Idle Games
2024

Systems Development

Artificial Intelligence
2022

Game Development

RPG Battle
2023

Hyper Casual Games

Hyper Casual, Multiplayer
2022